

- Can you use universal audio plugins without their hardware how to#
- Can you use universal audio plugins without their hardware software#
All four outputs are independently addressable via the Console Setup page so, for example, the monitor mix can be different from the loudspeaker mix. The Arrow is billed as the first Thunderbolt 3 audio interface and is a two-in, four-out device.
Can you use universal audio plugins without their hardware how to#
When you load a Unison-enabled UAD preamp, guitar amp or console plug-in, data within the plug-in instructs the Arrow on how to configure its input stage. For example, when you track via one of the Unison-enabled plug-in emulations of, say, a preamp or guitar amp, the analogue input stage of the Arrow switches its impedance and gain-staging to replicate the behaviour of the modelled device based on component-level analysis of the original hardware. Arrow’s two Unison-enabled mic preamps have the ability to reconfigure their analogue signal path according to the plug-in being used.

But in reality the delay when using Realtime UAD Processing is so small that for all practical purposes it can be considered as being zero latency - typically below three milliseconds at a 96kHz sample rate and maybe twice that at 44.1kHz.Īnother major feature that Apollo brings to the Arrow is Unison, which really is quite a big deal and is unique to UA.
Can you use universal audio plugins without their hardware software#
Of course there is no such thing as zero latency, as it takes maybe the best part of a millisecond for the A-to-D and D-to-A converters to do their thing, and even the slickest coding can’t stop the various plug-ins and the control Console software adding a further tiny delay of their own. Furthermore, it includes the Apollo’s ability to run plug-ins with Realtime UAD Processing, courtesy of its Console software, which means you can record through the plug-ins, or use them for monitoring purposes without incurring the usual latency issues encountered when using DAW-hosted plug-ins. The Universal Audio Arrow, compatible with macOS and Windows, builds on the technology already used in the Apollo range of products to combine a bus-powered audio interface with the ability to run any UAD DSP-hosted plug-ins using its onboard SHARC-based UAD2 Solo Core engine. The Arrow offers two-channel recording and UA’s celebrated plug-ins, all at the end of a Thunderbolt 3 connector.
